# Multiple Scenes
- setup base environment
```html
```
- config copper
```ts
import * as Copper from "gltfloader-plugin-test";
import "gltfloader-plugin-test/dist/css/style.css";
import { getCurrentInstance, onMounted } from "vue";
let refs = null;
let bg: HTMLDivElement;
let appRenderer: Copper.copperMSceneRenderer;
let c_gui: HTMLDivElement;
onMounted(() => {
let { $refs } = (getCurrentInstance() as any).proxy;
refs = $refs;
bg = refs.base_container;
c_gui = refs.c_gui;
appRenderer = new Copper.copperMSceneRenderer(bg, 3);
loadModel("/test.glb", "test", appRenderer.sceneInfos[0]);
loadModel("/test.glb", "test", appRenderer.sceneInfos[1]);
loadNrrd(
"/copper3d_examples/nrrd/stent.nrrd",
"nrrd",
appRenderer.sceneInfos[2]
);
appRenderer.animate();
});
```
- result
