# Multiple Scenes - setup base environment ```html ``` - config copper ```ts import * as Copper from "gltfloader-plugin-test"; import "gltfloader-plugin-test/dist/css/style.css"; import { getCurrentInstance, onMounted } from "vue"; let refs = null; let bg: HTMLDivElement; let appRenderer: Copper.copperMSceneRenderer; let c_gui: HTMLDivElement; onMounted(() => { let { $refs } = (getCurrentInstance() as any).proxy; refs = $refs; bg = refs.base_container; c_gui = refs.c_gui; appRenderer = new Copper.copperMSceneRenderer(bg, 3); loadModel("/test.glb", "test", appRenderer.sceneInfos[0]); loadModel("/test.glb", "test", appRenderer.sceneInfos[1]); loadNrrd( "/copper3d_examples/nrrd/stent.nrrd", "nrrd", appRenderer.sceneInfos[2] ); appRenderer.animate(); }); ``` - result ![](../_static/images/t_09.jpg)